In the past I have written a few posts about the 3D online world There.com. It wasn’t until over Easter weekend of this year that I first heard of Second Life. I read about it in a free airline magazine, of all places. Since I liked There, I downloaded Second Life and gave it a try. As with There, you must download software and install it on your system for access. To my delight, Second Life has both a PC and a Mac version (even a beta version for Linux)! I have used it off and on for a couple of months, mainly on Windows, but just recently I installed it on my new Mac. The graphics are of a better quality in Second Life than what I experienced in There. I am impressed with the clarity and detail of this virtual world. When you first sign up, instead of a simple user name, you have to create a username that is used as your avatar’s first name, while selecting a surname from a list. My name is Blitzcraig Loon.
Second Life is more sophisticated than There. Not only are the graphics better, the application itself is a lot more grown up. It loads and responds quickly, despite its very advanced features. A plethora of options are available, detailing every aspect of your Second Life experience. The interface and controls are less cartoonish than There’s offering. The software feels tighter, more responsive, and runs smoother with less system resources. At least that is my experience. Controlling the software’s use of resources, graphics detail, and networking are all easy to change in the preferences. Updates come out regularly, some of which are optional, and some of which are required in order to log in. I have had the application crash once (on my Mac). This was unsettling, but the program generated an error report which was immediately sent to the creators to help identify software bugs.
Second Life uses Linden dollars, which are purchased using real life money. There are ways to earn Linden dollars, but that is beyond the scope of this post. To date, I have not had any need for any currency. In contrast to There, where you have to pay a one-time membership fee to utilize advanced features (such as voice, setting landmarks, etc.), with Second Life, most of this is available at no cost. You can customize your head, body, and clothing in stunning detail. There is no need to purchase anything unless you want to acquire some new items and fabrics beyond your original set. You can buy and sell land, and rent space for online business. Why anyone would need to do any of that is beyond me. For example, I have read you can rent an apartment and things like that. I do not understand what that is for. Why would one need a residence when you can do anywhere you want? Not to mention that a lot of the space in Second Life is deserted.
Flying is incredible in Second Life. There is no need to buy a jetpack or take out a machine. Simply tapping the Home key on your keyboard makes you soar up into the air, where you can then fly around Superman-style. Flying around is my favorite aspect of the entire Second Life experience. Everyone can do this in an instant. I love it! It far surpasses the way you have to get around in There. Your avatar flies around fast, but often travels more quickly than the graphics are able to fill in around you. It is not uncommon to be flying through the air, only to smack into a wall that hasn’t yet loaded. While that can be frustrating, it just comes with the territory.
As with There, this 3D world leans heavily on your Internet connection, as all graphics, sounds, communications, and worldly details must be transferred to your computer as you travel. No matter how powerful your PC or connection, you’ll never experience the same performance as you would playing a 3D game that is installed locally. That is just the way it is. You can help matters by turning off music or video streaming, or limiting their bandwidth.
There are a lot of places to go in Second Life, and many things to see. The landscape is ever expanding and changing. A few major companies are setting up virtual shops in Second Life. Dell is one of these companies. I went to their online store. You can sit down at a workstation and customize a PC to purchase in the real world. While this is really, really cool, I have doubts that I’d purchase a product this way. It simply isn’t as informative or reliable as a traditional two dimensional web page. Still, I applaud the effort by Dell and others.
I think Second Life is the best 3D virtual world available today. If you are interested, try this one out. Chatting, traveling, teleporting, and gesturing are all much easier than what There has to offer, in my opinion. And you can enjoy yourself without spending a single cent. Still, the fun wears off after a while. Besides exploring and occasionally chatting with strangers, I am not sure what you are supposed to do. After the initial trials, it is fun now and again, but unless there are more users logged in and more events, you’ll find yourself bored sooner or later. It will be interesting to see how the new “3D Internet” (as I have heard it called) will pan out in the future. Second Life already has a great foundation for this already in place. People all over the world are scheduling meetings and training classes using it. While this type of thing has a niche market, I doubt that the average computer user will want to interact with the world in this way. Time will tell.